/*
 * File:   RollService.h
 * Author: luk
 *
 * Created on February 28, 2015, 4:23 PM
 */

#ifndef ROLLSERVICE_H
#define	ROLLSERVICE_H

#include "SuccessRollResult.h"

class RollService {
public:
    virtual SuccessRollResult successRoll(int target) = 0;

    virtual int damageRoll(int dice, int add) = 0;
};

#endif	/* ROLLSERVICE_H */

